CogwheelUnity/Cogwheel/Library/PackageCache/com.unity.visualscripting@1.9.4/Runtime/VisualScripting.State/OnExitState.cs
Spudnut2000 86e8b2168c Init
2024-10-01 23:23:13 -05:00

12 lines
351 B
C#

namespace Unity.VisualScripting
{
/// <summary>
/// Called in flow graphs nested in state graphs before the parent state node is exited.
/// </summary>
[UnitCategory("Events/State")]
public class OnExitState : ManualEventUnit<EmptyEventArgs>
{
protected override string hookName => StateEventHooks.OnExitState;
}
}