Gary Steven Keough gskeough
  • I am game dev.

  • Joined on 2024-09-28
gskeough pushed to main at gskeough/YMFS 2025-02-16 05:25:35 +00:00
0a34adf790 Updated levels and added map selection logic
gskeough pushed to main at gskeough/YMFS 2025-02-16 03:34:05 +00:00
6b85034a30 Rescaled maps and reworked drone code
gskeough pushed to main at gskeough/YMFS 2025-02-05 03:38:17 +00:00
bad3fe6f1e Tweaks and custom icon
gskeough pushed to main at gskeough/YMFS 2025-02-04 03:47:38 +00:00
b4341a0598 Tweaked the "feel" and map
gskeough created branch forces-rework in gskeough/YMFS 2025-02-04 02:20:41 +00:00
gskeough pushed to forces-rework at gskeough/YMFS 2025-02-04 02:20:41 +00:00
56dde7e9ed fuck manual simulation
gskeough pushed to main at gskeough/YMFS 2025-02-04 02:00:49 +00:00
d520c17010 Single rotation and force
gskeough pushed to main at gskeough/YMFS 2025-02-03 21:29:32 +00:00
ccd94eed31 Basic UI Logic and game state
gskeough pushed to main at gskeough/YMFS 2025-02-03 04:56:20 +00:00
7b9a0ea032 Functional prototype
gskeough pushed to main at gskeough/YMFS 2025-02-03 03:33:15 +00:00
1eb408b1c8 Add new levels and models
gskeough pushed to main at gskeough/YMFS 2025-02-03 01:02:15 +00:00
54352990fd Rigidbody3D functional prototype
gskeough pushed to main at gskeough/YMFS 2025-02-02 19:01:55 +00:00
1550f57f5d Drone as CharacterBody3D
gskeough pushed to main at gskeough/YMFS 2025-02-02 02:50:23 +00:00
5f6012696b Basic project setup and custom model import