Some clean up
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@ -19,7 +19,7 @@ public partial class GodotCogwheelConsole : Control, ICogwheelConsole
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{"error", new Color(1, 0, 0)},
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{"warning", new Color(1, 1, 0)},
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{"log", new Color(1, 1, 1)},
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{"info", new Color(0, 0, 1)},
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{"info", new Color(0, 0.3f, 1)},
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{"commandHighlight", new Color(0, 0.8f, 0.4f)},
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};
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@ -10,7 +10,7 @@ namespace ADEPT.Core;
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public partial class Main : Node
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{
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private static CommandsManager _commandsManager;
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private static ICogwheelConsole _cogwheelConsole;
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private static GodotCogwheelConsole _cogwheelConsole;
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public CanvasLayer MainCanvas { get; private set; }
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@ -28,10 +28,12 @@ public partial class Main : Node
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_commandsManager.AddAssembly(Assembly.GetAssembly(typeof(CommandsManager)));
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COGWHEEL.Initialize(_commandsManager, _cogwheelConsole);
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GD.Print("ADEPT initialized.");
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COGWHEEL.RegisterObject(this);
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_cogwheelConsole.LogInfo("COGWHEEL " + " initialized.");
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_cogwheelConsole.LogInfo("ADEPT " + ADEPT.Constants.Version + " initialized.");
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_cogwheelConsole.LogInfo("Type 'list' for a list of commands.");
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}
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[Command(Name = "test", Description = "Test command.")]
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