[gd_resource type="StandardMaterial3D" load_steps=4 format=3 uid="uid://uy2txkh3slat"] [sub_resource type="Gradient" id="Gradient_nwimj"] offsets = PackedFloat32Array(0.285714, 0.857143) colors = PackedColorArray(0.46918, 0.233464, 0.330482, 1, 1, 1, 1, 1) [sub_resource type="FastNoiseLite" id="FastNoiseLite_symyh"] noise_type = 0 frequency = 0.0028 fractal_type = 3 fractal_octaves = 10 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_6qupf"] seamless = true color_ramp = SubResource("Gradient_nwimj") noise = SubResource("FastNoiseLite_symyh") [resource] albedo_color = Color(0.57906, 0.301518, 0.414739, 1) albedo_texture = SubResource("NoiseTexture2D_6qupf") metallic = 1.0 roughness = 0.29 uv1_triplanar = true