//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Reflection; [assembly: System.Reflection.AssemblyCompanyAttribute("space_game")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] [assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+00fc14559e46b0e0eaa19ed6b380e7e0c3f4f0ba")] [assembly: System.Reflection.AssemblyProductAttribute("space_game")] [assembly: System.Reflection.AssemblyTitleAttribute("space_game")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] // Generated by the MSBuild WriteCodeFragment class.