cmake_minimum_required(VERSION 3.20) project(rrmlui LANGUAGES C CXX) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release) endif() find_package(raylib REQUIRED) find_package(RmlUi REQUIRED) add_library(rmlui_backend STATIC src/backend/RaylibSystemInterface.cpp src/backend/RaylibRenderInterface.cpp src/backend/RaylibInput.cpp ) add_executable(${PROJECT_NAME} src/main.cpp ) target_link_libraries(${PROJECT_NAME} PRIVATE raylib rmlui_backend RmlUi::Core RmlUi::Debugger ) target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_SOURCE_DIR}/src) set(ASSET_DIR ${CMAKE_SOURCE_DIR}/assets) add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${ASSET_DIR} $/assets COMMENT "Copying assets to build output" ) install(TARGETS ${PROJECT_NAME} RUNTIME DESTINATION bin) install(DIRECTORY ${ASSET_DIR} DESTINATION bin)