; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Steamforged Skies" run/main_scene="res://assets/scenes/main.tscn" config/features=PackedStringArray("4.3", "Forward Plus") config/icon="res://assets/icon.png" [autoload] GameConsole="*res://addons/ingameconsole/GameConsole.tscn" NetworkManager="*res://assets/core/networking/scripts/NetworkManager.gd" [debug] file_logging/enable_file_logging=true [display] window/size/viewport_width=1280 window/size/viewport_height=720 [dotnet] project/assembly_name="Steamforged Skies" [editor_plugins] enabled=PackedStringArray("res://addons/ingameconsole/plugin.cfg") [input] debug={ "deadzone": 0.5, "events": 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] } look_left={ "deadzone": 0.5, "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":-1.0,"script":null) ] } look_right={ "deadzone": 0.5, "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":2,"axis_value":1.0,"script":null) ] } look_up={ "deadzone": 0.5, "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":-1.0,"script":null) ] } look_down={ "deadzone": 0.5, "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":3,"axis_value":1.0,"script":null) ] } esc={ "deadzone": 0.5, "events": 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3d_physics/layer_1="players" 3d_physics/layer_2="entities" 3d_physics/layer_3="items" 3d_physics/layer_4="ship_to_ship" 3d_physics/layer_5="ship_to_player" 3d_physics/layer_6="ship_player_area" 3d_physics/layer_7="terrain" 3d_physics/layer_8="dynamic_objects" 3d_physics/layer_9="interactable_objects"