From f1998e4226d989eb3b9d772a31e27dd883476bf0 Mon Sep 17 00:00:00 2001 From: Chris Bell Date: Sat, 14 Dec 2024 23:47:33 -0600 Subject: [PATCH] eeee --- assets/core/networking/scripts/NetworkManager.gd | 2 -- assets/core/player-controller/scripts/player.gd | 3 ++- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/assets/core/networking/scripts/NetworkManager.gd b/assets/core/networking/scripts/NetworkManager.gd index 562ed8d..e289fd1 100644 --- a/assets/core/networking/scripts/NetworkManager.gd +++ b/assets/core/networking/scripts/NetworkManager.gd @@ -307,7 +307,6 @@ func read_p2p_packet() -> void: if "message" in readable_data and readable_data["message"] == "property_update": if "node_id" in readable_data and "property_name" in readable_data and "value" in readable_data: property_update_received.emit(readable_data["node_id"], readable_data["property_name"], readable_data["value"]) - print("Received property update packet") # Print the packet to output @@ -369,6 +368,5 @@ func _on_game_started(): func sync_property(node_id: int, property_name: String, value: Variant): - print("Syncing property: " + property_name + " for node: " + str(node_id)) var packet_data = {"message":"property_update", "node_id":node_id, "property_name":property_name, "value":value} send_p2p_packet(0, packet_data) diff --git a/assets/core/player-controller/scripts/player.gd b/assets/core/player-controller/scripts/player.gd index 2708567..e645c44 100644 --- a/assets/core/player-controller/scripts/player.gd +++ b/assets/core/player-controller/scripts/player.gd @@ -153,4 +153,5 @@ func set_is_piloting(state: bool): func _on_property_update(node_id: int, property_name: String, value: Variant) -> void: if node_id == get_instance_id(): - set(property_name, value) \ No newline at end of file + print("Received property update: " + property_name + " = " + str(value)) + set(property_name, value)