From e891947dc717b6ec536022af20b78fab9347cef1 Mon Sep 17 00:00:00 2001 From: Chris Bell Date: Wed, 11 Dec 2024 20:36:14 -0600 Subject: [PATCH] Fixed lobby hopefully --- assets/core/networking/network_test_ui.gd | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/assets/core/networking/network_test_ui.gd b/assets/core/networking/network_test_ui.gd index a69d4b9..fb859cb 100644 --- a/assets/core/networking/network_test_ui.gd +++ b/assets/core/networking/network_test_ui.gd @@ -47,15 +47,15 @@ func _on_join_button_pressed() -> void: func _on_user_joined_lobby(user_id: int, username: String) -> void: - if network_manager.lobby_members[1] == null: + if network_manager.lobby_members[1] == {"steam_id": user_id, "username": username}: user_box2.get_node("Username").text = username user_box2.get_node("PFP").texture = load_avatar(user_id) user_box2.visible = true - elif network_manager.lobby_members[2] == null: + elif network_manager.lobby_members[2] == {"steam_id": user_id, "username": username}: user_box3.get_node("Username").text = username user_box3.get_node("PFP").texture = load_avatar(user_id) user_box3.visible = true - elif network_manager.lobby_members[3] == null: + elif network_manager.lobby_members[3] == {"steam_id": user_id, "username": username}: user_box4.get_node("Username").text = username user_box4.get_node("PFP").texture = load_avatar(user_id) user_box4.visible = true