diff --git a/assets/core/player-controller/scripts/player.gd b/assets/core/player-controller/scripts/player.gd index 71f6ef9..e156edd 100644 --- a/assets/core/player-controller/scripts/player.gd +++ b/assets/core/player-controller/scripts/player.gd @@ -71,7 +71,6 @@ func _input(event): func _physics_process(delta: float) -> void: if !is_network_authority: return if is_piloting and current_ship != null: - global_rotation.y = current_ship.global_rotation.y velocity = Vector3.ZERO + _gravity(delta) else: velocity = walk(delta) + _gravity(delta) + _jump(delta)