diff --git a/assets/core/networking/scripts/NetworkManager.gd b/assets/core/networking/scripts/NetworkManager.gd index ed6b6ac..c078a6a 100644 --- a/assets/core/networking/scripts/NetworkManager.gd +++ b/assets/core/networking/scripts/NetworkManager.gd @@ -262,7 +262,7 @@ func send_p2p_packet(target: int, packet_data: Dictionary) -> void: for this_member in lobby_members: if this_member['steam_id'] != steam_id: Steam.sendP2PPacket(this_member['steam_id'], this_data, send_type, channel) - print("Sent packet to %s." % this_member['steam_name']) + #print("Sent packet to %s." % this_member['steam_name']) # Else send it to someone specific else: