From 2f1e8944db1e681ddb327fd00bd28a8f852252e8 Mon Sep 17 00:00:00 2001 From: Chris Bell Date: Sat, 14 Dec 2024 23:42:59 -0600 Subject: [PATCH] fix --- assets/core/networking/scripts/NetworkManager.gd | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/assets/core/networking/scripts/NetworkManager.gd b/assets/core/networking/scripts/NetworkManager.gd index 3cd3830..562ed8d 100644 --- a/assets/core/networking/scripts/NetworkManager.gd +++ b/assets/core/networking/scripts/NetworkManager.gd @@ -307,7 +307,7 @@ func read_p2p_packet() -> void: if "message" in readable_data and readable_data["message"] == "property_update": if "node_id" in readable_data and "property_name" in readable_data and "value" in readable_data: property_update_received.emit(readable_data["node_id"], readable_data["property_name"], readable_data["value"]) - print("Received property update packet for node " + readable_data["node_id"] + " property " + readable_data["property_name"]) + print("Received property update packet") # Print the packet to output @@ -371,4 +371,4 @@ func _on_game_started(): func sync_property(node_id: int, property_name: String, value: Variant): print("Syncing property: " + property_name + " for node: " + str(node_id)) var packet_data = {"message":"property_update", "node_id":node_id, "property_name":property_name, "value":value} - send_p2p_packet(0, packet_data) \ No newline at end of file + send_p2p_packet(0, packet_data)