From 17a1765c02b679dc79482f8bb3edded1c0b3f4b4 Mon Sep 17 00:00:00 2001 From: Chris Bell Date: Sat, 14 Dec 2024 11:29:48 -0600 Subject: [PATCH] removed previous change --- assets/core/networking/scripts/NetworkManager.gd | 3 --- 1 file changed, 3 deletions(-) diff --git a/assets/core/networking/scripts/NetworkManager.gd b/assets/core/networking/scripts/NetworkManager.gd index bcbf196..2e2d701 100644 --- a/assets/core/networking/scripts/NetworkManager.gd +++ b/assets/core/networking/scripts/NetworkManager.gd @@ -348,11 +348,8 @@ func _on_game_started(): get_tree().root.add_child(level) on_game_started.emit() - var counter: int for member in lobby_members: - counter += 1 var player: Node3D = player_scene.instantiate() level.add_child(player) - player.position.x *= counter * 2 player.name = "Player_" + str(member["steam_id"])