diff --git a/assets/core/ships/ship_script.gd b/assets/core/ships/ship_script.gd index c7b7618..34891eb 100644 --- a/assets/core/ships/ship_script.gd +++ b/assets/core/ships/ship_script.gd @@ -113,13 +113,6 @@ func _add_ship_helm(_ship_helm_scene: PackedScene): func _on_property_update(uuid: String, property_name: String, value: Variant): if NetworkManager.node_map.has(uuid): var node = NetworkManager.node_map[uuid] - if piloting_player != null and !piloting_player.is_network_authority: - if property_name == "global_position": - node.global_position = value - return - if property_name == "global_rotation": - node.global_position = value - return node.set(property_name, value) else: printerr("Received property update but node_id is wrong? Expected " + str(uuid) + " but got " + str(uuid))