diff --git a/splunk/levels/lobby-scene/lobby-terrain/lobby-terrain.blend b/splunk/levels/lobby-scene/lobby-terrain/lobby-terrain.blend index 9b98276..f82f29a 100644 Binary files a/splunk/levels/lobby-scene/lobby-terrain/lobby-terrain.blend and b/splunk/levels/lobby-scene/lobby-terrain/lobby-terrain.blend differ diff --git a/splunk/levels/lobby-scene/lobby-terrain/lobby-terrain.blend1 b/splunk/levels/lobby-scene/lobby-terrain/lobby-terrain.blend1 index fa72848..e21bfad 100644 Binary files a/splunk/levels/lobby-scene/lobby-terrain/lobby-terrain.blend1 and b/splunk/levels/lobby-scene/lobby-terrain/lobby-terrain.blend1 differ diff --git a/splunk/levels/lobby-scene/lobby-terrain/textures/grass.png b/splunk/levels/lobby-scene/lobby-terrain/textures/grass.png new file mode 100644 index 0000000..b19e4a9 Binary files /dev/null and b/splunk/levels/lobby-scene/lobby-terrain/textures/grass.png differ diff --git a/splunk/levels/lobby-scene/lobby-terrain/textures/grass.png.import b/splunk/levels/lobby-scene/lobby-terrain/textures/grass.png.import new file mode 100644 index 0000000..9aedb1f --- /dev/null +++ b/splunk/levels/lobby-scene/lobby-terrain/textures/grass.png.import @@ -0,0 +1,35 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dpkeaqjnr3bsb" +path.s3tc="res://.godot/imported/grass.png-72267d35d6d4105c20ad91641e676c75.s3tc.ctex" +metadata={ +"imported_formats": ["s3tc_bptc"], +"vram_texture": true +} + +[deps] + +source_file="res://levels/lobby-scene/lobby-terrain/textures/grass.png" +dest_files=["res://.godot/imported/grass.png-72267d35d6d4105c20ad91641e676c75.s3tc.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0