Example of a player object

```text
player {
	name: "Player 1"
	race: "Human"
	class: "Fighter"
	level: 1

	stats {
		maxHp: 100
		currentHp: 100
		ac: (10 + self.modifiers.dex)
		int: 20
		wis: 15
		dex: 20
		str: 20

		modifiers {
			int: ((self.stats.int - 10) / 2)
			dex: ((self.stats.dex - 10) / 2)
		}
	}

	
}
```

```text
item {
	name: "Stick"

	stats {
		damageMod: 1
		attack: d4
		skill: str
	}
}
```
