diff --git a/about.html b/about.html index 8342c78..727e565 100644 --- a/about.html +++ b/about.html @@ -49,6 +49,7 @@
SessionZero allows you to connect to a host via P2P using a direct IP address or using a room code generated by a small signaling server (yes, that too is self-hostable!) that can be sent to players.
When you're running a game, SessionZero helps you manage the session. Game Masters can track turn order, control NPCs, and update player information in real time. Players joining your game can keep their own private notes, view shared campaign information, and see updates as they happen. There's also a chat feature for quick communication during play.
The SessionZeroDB is a content repository where users can download or share Datapacks.
-Every server has a built-in library called SessionZeroDB where people can share the Datapacks they've created. If someone makes a great character sheet template or a collection of homebrew items, they can upload it for others to download and use in their own games.
- -Down the road, we're planning to add federation support. This would let different SessionZero servers talk to each other and share public content, similar to how email works across different providers. If you're running your own server, you could pull in content from other servers you trust, or even let players from different servers join the same game session. It's all optional and there's still no central authority required.
+The goal is to make the repository self-hostable so that anyone can host one. Inside SessionZero you'll be able to list all the sources where you want to pull packages from. Optionally, repositories can allow being indexed by the official master repository so that their contents are visible and can be pulled from just the main source.