{ description = "Godot Mono dev shell"; inputs = { nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable"; }; outputs = { self, nixpkgs }: let supportedSystems = [ "x86_64-linux" "aarch64-linux" "x86_64-darwin" "aarch64-darwin" ]; forAllSystems = f: nixpkgs.lib.genAttrs supportedSystems (system: f { pkgs = import nixpkgs { inherit system; }; }); in { devShells = forAllSystems ({ pkgs }: { default = pkgs.mkShell { nativeBuildInputs = with pkgs; [ godot-mono # dotnet-sdk_9 ]; buildInputs = with pkgs; [ vscodium omnisharp-roslyn netcoredbg ]; shellHook = '' # export DOTNET_ROOT="${pkgs.dotnet-sdk_9}" # export MSBuildSDKsPath="${pkgs.dotnet-sdk_9}/sdk/${pkgs.dotnet-sdk_9.version}/Sdks" echo "// DEV SHELL LOADED //" echo "Using .NET SDK Version: $(dotnet --version)" ''; }; }); }; }