// See https://aka.ms/new-console-template for more information using Spectre.Console; AnsiConsole.MarkupLine("[deepskyblue4_1]\n\n" + " █████████ ███████████ ███████████ █████████ █████ █████\n" + " ███░░░░░███░█░░░░░░███ ░░███░░░░░░█ ███░░░░░███░░███ ░░███ \n" + "░███ ░░░ ░ ███░ ░███ █ ░ ███ ░░░ ░███ ░███ \n" + "░░█████████ ███ ░███████ ░███ ░███ ░███ \n" + " ░░░░░░░░███ ███ ░███░░░█ ░███ ░███ ░███ \n" + " ███ ░███ ████ █ ░███ ░ ░░███ ███ ░███ █ ░███ \n" + "░░█████████ ███████████ █████ ░░█████████ ███████████ █████\n" + " ░░░░░░░░░ ░░░░░░░░░░░ ░░░░░ ░░░░░░░░░ ░░░░░░░░░░░ ░░░░░ \n\n[/]" ); AnsiConsole.MarkupLine("[deepskyblue4_2]A tool for testing the SessionZero SZF Parser[/]"); AnsiConsole.MarkupLine("See [blue][link]https://sessionzero.app/szf-docs.html[/][/] for SZF documentation."); struct SZColors { public static readonly Color BackgroundColor = Color.Grey19; public static readonly Color PrimaryColor = Color.SteelBlue; public static readonly Color PrimaryColorLight = Color.SlateBlue1; public static readonly Color SecondaryColor = Color.NavyBlue; public static readonly Color AccentColor = Color.DeepSkyBlue4_2; public static readonly Color TextColor = Color.White; public static readonly Color HeadingColor = Color.LightSteelBlue; }