{ description = "Godot development environment"; inputs = { nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable"; }; outputs = { self, nixpkgs }: let supportedSystems = [ "x86_64-linux" "aarch64-linux" "x86_64-darwin" "aarch64-darwin" ]; forAllSystems = f: nixpkgs.lib.genAttrs supportedSystems (system: f { pkgs = import nixpkgs { inherit system; }; }); in { devShells = forAllSystems ({ pkgs }: { default = pkgs.mkShell { nativeBuildInputs = with pkgs; [ godot ]; buildInputs = with pkgs; [ ]; shellHook = '' echo "// GODOT DEV SHELL //" export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${with pkgs; lib.makeLibraryPath [ ]}" ''; }; }); }; }