YMFS/core/scripts/los_view.gd

21 lines
446 B
GDScript

extends Node3D
@export var zoom_curve: Curve
@export var child_camera: Camera3D
var dist_to_drone: float = 0.0
func _ready():
child_camera = get_child(0)
func _physics_process(_delta):
if GameManager.drone_instance != null:
look_at(GameManager.drone_instance.global_position)
dist_to_drone = global_position.distance_to(GameManager.drone_instance.global_position)
child_camera.fov = zoom_curve.sample((dist_to_drone-1)/89)