53 lines
949 B
Odin
53 lines
949 B
Odin
package game
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Vec2i :: struct {
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x: int,
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y: int,
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}
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vec2i_to_vec2 :: proc(v2i:Vec2i) -> [2]f32 {
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return {f32(v2i.x), f32(v2i.y)}
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}
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vec2_to_vec2i :: proc(v2:[2]f32) -> Vec2i {
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return {int(v2.x), int(v2.y)}
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}
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serialize_vec2i :: proc(v:Vec2i) -> [8]byte {
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data: [8]byte
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x := serialize_int(v.x)
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y := serialize_int(v.y)
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for i in 0..<4 {
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data[i] = x[i]
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}
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for i in 0..<4 {
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data[4 + i] = y[i]
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}
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return data
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}
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deserialize_vec2i :: proc(data:[]byte) -> Vec2i {
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x := deserialize_int(data[0:4])
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y := deserialize_int(data[4:8])
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return Vec2i{x,y}
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}
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serialize_int :: proc(v:int) -> [4]byte {
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data : [4]byte
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data[0] = byte(v)
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data[1] = byte(v >> 8)
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data[2] = byte(v >> 16)
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data[3] = byte(v >> 24)
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return data
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}
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deserialize_int :: proc(data:[]byte) -> int {
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return int(data[0]) | int(data[1]) << 8 | int(data[2]) << 16 | int(data[3]) << 24
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}
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