132 lines
3.7 KiB
Plaintext
132 lines
3.7 KiB
Plaintext
!type: character_template
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!schema: 1.0.0
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[Metadata]
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Name (text) = D&D 5e Character Sheet
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Version (text) = 1.0.0
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GUID (text) = 5e0c7a12-d4b9-4f3e-9c87-a1b2c3d4e5f6
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Description (text-field) = A comprehensive character sheet template for Dungeons & Dragons 5th Edition, covering core stats, skills, combat, and general information.
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Author (text) = AI Assistant
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GameSystem (text) = Dungeons & Dragons 5th Edition
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[Required Datasets]
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DnD5eRaces (dataset-reference) = D&D 5e Races|e1a2b3c4-d5e6-7f8a-9b0c-1d2e3f4a5b6c|1.0.0
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DnD5eClasses (dataset-reference) = D&D 5e Classes|f1e2d3c4-b5a6-7980-1234-56789abcdef0|1.0.0
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DnD5eSpells (dataset-reference) = D&D 5e Spells|a1b2c3d4-e5f6-7890-1234-567890abcdef|1.0.0
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DnD5eEquipment (dataset-reference) = D&D 5e Equipment|b1c2d3e4-f5a6-7890-1234-567890fedcba|1.0.0
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[Section: Character Information]
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CharacterName (text) =
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PlayerName (text) =
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Race (dataset-reference) = DnD5eRaces
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Class (dataset-reference) = DnD5eClasses
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Level (number) = 1
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Background (text) =
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Alignment (text) =
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ExperiencePoints (number) = 0
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ProficiencyBonus (calculated) = 2 + floor((Level - 1) / 4)
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[Section: Ability Scores]
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Strength (number) = 10
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Dexterity (number) = 10
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Constitution (number) = 10
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Intelligence (number) = 10
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Wisdom (number) = 10
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Charisma (number) = 10
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[Section.Ability Scores.Modifiers]
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StrengthMod (calculated) = floor((Strength - 10) / 2)
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DexterityMod (calculated) = floor((Dexterity - 10) / 2)
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ConstitutionMod (calculated) = floor((Constitution - 10) / 2)
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IntelligenceMod (calculated) = floor((Intelligence - 10) / 2)
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WisdomMod (calculated) = floor((Wisdom - 10) / 2)
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CharismaMod (calculated) = floor((Charisma - 10) / 2)
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[Section: Saving Throws]
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StrengthSave (number) = 0
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DexteritySave (number) = 0
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ConstitutionSave (number) = 0
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IntelligenceSave (number) = 0
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WisdomSave (number) = 0
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CharismaSave (number) = 0
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[Section: Skills]
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Acrobatics (number) = 0
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AnimalHandling (number) = 0
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Arcana (number) = 0
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Athletics (number) = 0
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Deception (number) = 0
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History (number) = 0
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Insight (number) = 0
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Intimidation (number) = 0
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Investigation (number) = 0
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Medicine (number) = 0
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Nature (number) = 0
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Perception (number) = 0
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Performance (number) = 0
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Persuasion (number) = 0
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Religion (number) = 0
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SleightOfHand (number) = 0
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Stealth (number) = 0
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Survival (number) = 0
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[Section: Combat]
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ArmorClass (number) = 0
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Initiative (calculated) = DexterityMod
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Speed (number) = 30
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HitPointsMax (number) = 0
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HitPointsCurrent (number) = 0
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TemporaryHitPoints (number) = 0
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HitDice (text) =
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DeathSavesSuccess (number) = 0
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DeathSavesFailure (number) = 0
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[Section: Senses]
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PassivePerception (calculated) = 10 + Perception
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Darkvision (text) =
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[Section: Feats & Traits]
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Feats (text-field) =
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RacialTraits (text-field) =
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ClassFeatures (text-field) =
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OtherProficienciesAndLanguages (text-field) =
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[Section: Equipment]
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CopperPieces (number) = 0
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SilverPieces (number) = 0
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ElectrumPieces (number) = 0
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GoldPieces (number) = 0
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PlatinumPieces (number) = 0
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Inventory (text-field) =
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[Section: Spellcasting]
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SpellcastingAbility (text) =
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SpellSaveDC (number) = 0
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SpellAttackBonus (number) = 0
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[Section.Spellcasting.Cantrips]
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Cantrips (dataset-type-multiple) = DnD5eSpells
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[Section.Spellcasting.Level1Spells]
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Level1SlotsTotal (number) = 0
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Level1SlotsUsed (number) = 0
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Level1Spells (dataset-type-multiple) = DnD5eSpells
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[Section.Spellcasting.Level2Spells]
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Level2SlotsTotal (number) = 0
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Level2SlotsUsed (number) = 0
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Level2Spells (dataset-type-multiple) = DnD5eSpells
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[Section.Spellcasting.Level3Spells]
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Level3SlotsTotal (number) = 0
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Level3SlotsUsed (number) = 0
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Level3Spells (dataset-type-multiple) = DnD5eSpells
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[Section: Character Details]
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PersonalityTraits (text-field) =
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Ideals (text-field) =
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Bonds (text-field) =
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Flaws (text-field) =
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Backstory (text-field) =
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AlliesAndOrganizations (text-field) =
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AdditionalNotes (text-field) = |