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ADEPT/ADEPT-Godot/Core/Scripts/ADEPT.cs

20 lines
380 B
C#

using Cogwheel;
namespace ADEPT.Core;
public static class ADEPT
{
public static void Initialize()
{
}
public static class Constants
{
public const string Version = "0.0.0";
public const string DefaultLessonPath = "res://Assets/ADEPT/Lessons/";
public const string DefaultLessonFileExtension = ".adept";
}
}