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ADEPT/ADEPT-Godot/Core/Scenes/Main.tscn

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[gd_scene load_steps=6 format=3 uid="uid://udmowtmx1o3l"]
[ext_resource type="Script" uid="uid://dnmj6a1ptvwry" path="res://Core/Scripts/Main.cs" id="1_0ovck"]
[ext_resource type="PackedScene" uid="uid://c35ohffpqfqnr" path="res://Client/Scenes/MainCanvas.tscn" id="2_0ovck"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_0ovck"]
sky_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
ground_horizon_color = Color(0.662243, 0.671743, 0.686743, 1)
[sub_resource type="Sky" id="Sky_r0sft"]
sky_material = SubResource("ProceduralSkyMaterial_0ovck")
[sub_resource type="Environment" id="Environment_h3byd"]
background_mode = 2
sky = SubResource("Sky_r0sft")
tonemap_mode = 2
glow_enabled = true
[node name="Main" type="Node3D"]
script = ExtResource("1_0ovck")
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_h3byd")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0)
shadow_enabled = true
[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2.21642)
[node name="MainCanvas" parent="." instance=ExtResource("2_0ovck")]