Begin work on main client scene

This commit is contained in:
Chris Bell 2025-02-12 22:49:41 -06:00
parent f96b2182ae
commit 920ed06a5f
6 changed files with 51 additions and 0 deletions

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@ -0,0 +1,38 @@
[gd_scene load_steps=3 format=3 uid="uid://c35ohffpqfqnr"]
[ext_resource type="Script" uid="uid://geelevcnulxy" path="res://Client/Scripts/UI/Main.cs" id="1_np6pa"]
[ext_resource type="Texture2D" uid="uid://chm704rgdebfb" path="res://icon.png" id="2_swjw6"]
[node name="MainCanvas" type="CanvasLayer"]
[node name="Main" type="Control" parent="."]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_np6pa")
[node name="Panel" type="Panel" parent="Main"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="TextureRect" type="TextureRect" parent="Main/Panel"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -20.0
offset_top = -20.0
offset_right = 20.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("2_swjw6")

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using Godot;
namespace ADEPT.Client;
public partial class Main : Control
{
}

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uid://geelevcnulxy

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@ -11,7 +11,11 @@ config_version=5
[application]
config/name="ADEPT"
config/version="0.0.0"
run/main_scene="uid://c35ohffpqfqnr"
config/features=PackedStringArray("4.4", "C#", "Forward Plus")
boot_splash/show_image=false
config/icon="uid://chm704rgdebfb"
[dotnet]